EZ-RISE SOLUTION

SPEED OF THE SPIN

 

        REVOLUTIONS PER SECOND   (RPS)

  • INCREASE SPIN  - By placing  fingers in the grooves of the EZRISEBALL and spin the wings on the release.

 

  •  FASTER  SPIN  -  The FASTER THE  BACKSPIN  of the ball, the greater the probability of making it RISE.

 

  •  EZRISEBALL  - Has  8-WINGS that will give you a great  indication of the speed of the spin.

 

 

 

 

  • EZ-RISE GRIPSpecifically designed to increase the speed and (rate of spin) by placing  fingers in the grooves of the ezriseball  and spin the wings on the release.

 

  • EZ-RISE BALL  - 8-WINGS ON THE BALL ONLY NEEDS 10 REVOLUTION (RPS) TO CREATE LIFT FOR THE EZRISEBALL TO  RISE.

        (not the preferred 25 RPS)

 

  • THE 8 WINGS Will give you a great  indication of the speed of the spin.

 

  • AT THE RELEASE POINTquickly “snap” the ball and bring your fingers  under the bottom of the ball as fast as you can or

      "TURN the doorknob"...  " you will get the fast spin           (10 Rps) needed for the EZRISEBALL to RISE.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 



GENERAL GUIDELINE FOR JUNIOR & SENIOR YEAR HIGH SCHOOL PITCHERS:


SPIN RATE (RPS)


17.0 – 18.9                         Average
19.0 - 21.9                         Good
22.0 and more                 Excellent

 


BREAKING BALL SPIN RATE GUIDELINE FOR COLLEGE FASTPITCH SOFTBALL:


SPIN RATE (RPS)


20.0 - 21.9                       Average
22.0 - 24.9                       Good
25.0 and up                    Excellent

 

 

 

An effective rise ball needs to be thrown with tremendous backspin (well in excess of 20, and preferably at least 23 to 25 revolutions per second)